Template:Camarilla Hooks

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Destruction Worker

You're an employee of Charles Pang, CEO of SLC Consulting Engineers, an architectural and engineering firm and construction company. You just don't work in the office. Or on the job site. Well. It's a different kind of job site. Whether you're a courier, a hitman, or some other sort of merc, the Camarilla knows to call on you to get the shit done and even pays you for it, even though you're on the papers as an overpaid bricklayer, freighter, or -- get this -- "day laborer", heh. Your nightly role as a mercenary will sometimes put you in the Sheriff's pile of straws to draw for Deputy, and when those nights come it's time to pay your undead levee to the feudal system. When Duty doesn't call, though, Pang puts you to work with 14K and the Wah Ching. Occasionally you'll run into trouble from 14K's rivals, Sun Yee On, and if you're particularly unlucky you'll run into their Sabbat associates. But hey, at least you can charge a premium for those jobs.

When taking Destruction Worker, you can pick one of the following perks:

  • Ally (Katy Cox): A lot of people think Katy Cox, Toreador Whip, as little more than Charles Pang's bangtern, but this pretty Prada blonde is a ride or die bitch with plenty of tricks in her little clutch purse. She preens over the title of Keeper of Elysium, coordinating events and renting out galleries, convention centers, and eccentric attractions, meaning if you need to get in somewhere, time to call Cox. You can take Cox as an ally under the premise of being in Pang's good graces and/or working alongside her successfully in the past. As Pang's childe, she'll do exactly what he tells her to, with glitter and gusto (technically Allies must be mortal only, this is an exception). You'll be able to call on her as IC backup in your adventures.
  • Influence (Criminal or Industrial): Get 1 additional dot of Influence, applied after character generation. Our Influence system has specialties in it: if you pick Industrial Influence, you'll get the Construction specialty tagged to SLC Consulting Engineers. Engineering sounds boring until you get to meet the fire marshall and the demolitionist on retainer thanks to Pang's connections -- or hell, the inspector who winks with both eyes. If you pick Criminal Influence, pick between Human Trafficking, Drug Trafficking, or Arms Trafficking. This Influence will be assigned to the 14K Triad, Wah Ching, or Inagawa-Kai (the Yakuza), your pick.
  • Ability Boost (Larceny, Intimidation or Streetwise): Allocate 2 additional dots into either Larceny, Intimidation or Streetwise, applied after character generation.

An Exquisite Corpse

The Banu Haqim's introduction to the ivory tower have added another player on the Tremere's lonely stage of movers and shakers in the Camarilla's magical arts and efforts. You are a member of The Shuttered Room, the Camarilla's tenuous alliance between the occult interests of its clans, working to investigate the {something}. The Tremere and Banu Haqim dominate its ranks, but in San Francisco, a traveling Samedi "problem solver" named Cadavre Exquis has joined the pillar clan scholars. This alliance is tenuous and riven with infighting but being in the Shuttered Room pays its dividends.

When taking ___, you can pick one of the following perks:

  • Ally (Cadavre Exquis): You have made an Ally of the charming and erudite Samedi necromancer, Cadavre Exquis, and take him as an ally under the premise of working alongside him successfully in the past (technically Allies must be mortal only, this is an exception). You'll be able to call on him as IC backup in your adventures. He cana nd will teach Necromancy, but only if purchased separately as a Mentor and to characters with an earnest commitment to practice his voodoo methodology.
  • Influence (Academic or Occult): Get 1 additional dot of Influence, applied after character generation. Our Influence system has specialties in it: if you pick Academic Influence, you'll get the () specialty tagged to (). If you pick Occult Influence, it will be assigned to ().
  • Ability Boost (Occult, Academics and Investigation): Allocate 2 additional dots into either Occult, Academics or Investigation, applied after character generation.

Social/Politics Hook

When taking ___, you can pick one of the following perks:

  • Ally (): Take the X, Y as an ally under the premise of working alongside him successfully in the past (technically Allies must be mortal only, this is an exception). You'll be able to call on him as IC backup in your adventures.
  • Influence (): Get 1 additional dot of X, applied after character generation.
  • Ability Boost (): Allocate 2 additional dots into either X, applied after character generation.