Timestops

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Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action can go forward within that continuity until a storyteller is present to allow it to go forward or some other means of dismissing the Timestop happens (like a PRP runner resolving the timestop).

If you are in a timestop, then you are NOT obligated to abstain from participating in other scenes until it is resolved. So long as you agree to treat the unresolved scene as if it has not yet occured, you may RP while you wait for everybody else to show up.

If you choose to RP, you must strictly delineate the cliffhanger from whatever you're doing. You cannot use the option to RP to do anything related to the unresolved scene: no commenting on it, no making preparations for it, no spreading or pursuing any IC knowledge/gains regarding it.

This is because your ability to RP through what is normally considered a timestop is an OOC courtesy to how you should be able to spend your leisure time and that courtesy should not be taken advantage of or cause IC consequences for other characters due to their OOC availability.

Players who misuse or abuse this courtesy will lose this option. When a cliffhanger happens, they can be forced into a TmS (Timestop), which means they'll be locked away in a separate room until everyone is available to resume play so that they cannot actually RP.

If you enter a grid room that has an ongoing timestop, you may participate in that scene by default, but there may be an IC situation that leads the storyteller to give you special instructions, such as to wait, to leave, or RP understanding there is an exceptional IC situation that heightens your personal IC risk.