Potence

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Potence mechanics are found on pages 192-193 of the V20 Core. As a refresher for those of you who are more used to Revised: each dot that the vampire has in Potence adds one die to all Strength-related dice rolls. Further, the player can spend one blood point and change his Potence dice into an equal number of automatic successes to all Strength-related rolls for the turn.

In the spirit of generational blood spending limits, although Celerity on its own does ignore generational blood spending limits, Celerity + Potence does not. You need to 3 dots of generation to be able to spend blood on Celerity and Potence at the same time.