NPCs and Influence

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NPCs expressed by dots of Contacts, Allies and/or Retainers can hold Influence on your behalf. However, the following requirements apply:

At a rating of 1 the NPC in question requires a rating of 1 in Politics and an Affinity Skill.

At a rating of 2, the NPC in question requires a rating of 1 in Politics, Leadership, and an Affinity Skill.

At a rating of 3, the NPC requires a rating of 2 in Politics, Leadership, and an Affinity Skill.

At a rating of 4, the NPC requires a rating of 3 in Politics, Leadership and an Affinity Skill.

At a rating of 5, the NPC requires 3s in Politics, Leadership, and both Affinity Skills.

Affinity Skills:

  • Government Influence: Law or Finance
  • Financial Influence: Finance or Technology
  • Occult Influence: Occult or Academics
  • Medical Influence: Medicine or Technology
  • Transportation Influence: Finance or Technology
  • Academic Influence: Academics or Technology
  • Legal Influence: Law or Investigation
  • Police Influence: Investigation or Law
  • Criminal Influence: Streetwise or Intimidation
  • High Society Influence: Expression or Empathy
  • Media Influence: Expression or Investigation
  • Industrial Influence: Finance or Technology
  • Political Influence: Law or Expression

For example, if you had a Ghoul who was a crime boss and you wanted said crime boss to be Mr. Super Connected, with Influence 5, then he'd need Politics 3, Leadership 3, Streetwise 3, and Intimidation 3.