Downtime
Downtime is a stat that determines actions characters can have off-screened. Downtime points do not reflect a 1:1 ratio of IC gametime.
Every character gets 5 points of Downtime which do not roll over unless circumstances alter one's weekly downtime.
You can spend downtime on the following:
- Reducing XP Spend Wait Times: 1 downtime reduces wait time by 24 hours.
- Creating Or Learning A New Ritual: See our Learning Rituals rule.
- Influence Actions: See the Influence page.
- Easy +Hunting: You can exchange 1 downtime for 3 points of Blood.
- Maintaining a Standing Rote
- Having an IC task completed off-screen
Altered Downtime: Staff can adjust your Downtime totals according to IC situations. Any IC action that reasonably would take up consecutive hours but is not happening on screen costs 1 Downtime. Any ongoing IC action that would reasonably take consecutive weeks of your free time is grounds to lower a character's overall Downtime.
If you run out of Downtime, you cannot use actions that require it.