Difference between revisions of "Building"

From Modern Nights
Jump to: navigation, search
Line 1: Line 1:
Players can build whatever they want at their discretion through use of the building code which exists to keep everything organized. You can build places you ICly own or places your NPCs own or public/abandoned places. Please note, your character is going to be trackably connected to any building in their +inv. For example, if you have an apartment in your +inv, your name is on the lease. You can use the +inv/give command to defer papertrails to your NPCs or other characters.
+
Players can build whatever they want at their discretion through use of the building code which exists to keep everything organized. You can build places you ICly own or places your NPCs own or public/abandoned places. Please note, your character is going to be trackably connected to any building in their +inv. For example, if you have an apartment in your +inv, your name is on the lease. You can use the +inv/give command to defer papertrails to your NPCs or other characters.
  
= The Process =
+
= How To Build! =
 +
The build system is mostly automated. Step one to getting a building is purchasing it! Type '''+eq/list buildings''' to see your options and then '''+eq/buy <choice>''' to add a building to your inventory.
  
The build system is mostly automated. Step one to getting a building is purchasing it! Type "'''+eq/list buildings'''" to see your options and then "'''+eq/buy <choice>'''" to add a building to your inventory.
+
Next, go to the location that you wish to build this thing in. Type +build <name of thing you bought> in that gridspace. A room or series of rooms will be laid out for you. Walk into the room!
 
 
Next go to the location that you wish to build this thing in. Type "'''+build <name of thing you bought>'''" in that gridspace. A room or series of rooms will be laid out for you. Walk into the room!
 
  
 
You will then be presented with a prompt to type +instructions which show you the commands you can use to redescribe and rearrange and rename the space from its automated defaults.
 
You will then be presented with a prompt to type +instructions which show you the commands you can use to redescribe and rearrange and rename the space from its automated defaults.
Line 11: Line 10:
 
When naming your space, +hangouts works by looking at the LAST part of the room name (whatever is after the dash) and to add your build to a hangouts search. So if you name your place "Jimmy's Bar - Main Room", it won't show up on a hangouts search for bars. If you name your place "Jimmy's - Bar" or just "Jimmy's Bar", it will show up on a hangouts search.
 
When naming your space, +hangouts works by looking at the LAST part of the room name (whatever is after the dash) and to add your build to a hangouts search. So if you name your place "Jimmy's Bar - Main Room", it won't show up on a hangouts search for bars. If you name your place "Jimmy's - Bar" or just "Jimmy's Bar", it will show up on a hangouts search.
  
[[Category:Policies]]
+
= Where Can I Build? =
 +
 
 +
Our grid has a combination of real-world places and mirrors/parodies thereof.  For example, DNA Lounge is replaced with 'Double Helix' and Tomasso's replaced with 'Vittorio's'.  Players looking for a spot to put their businesses are encouraged to look up a business similar to it and then just put it there as a replacement.  When you do that, you aren't expected to make it a carbon copy of the place you're replacing, just a generic match of the overall vibe and type of place.  The objective here is to keep the vibe of each district appropriate to San Francisco, so seedy corner stores go in the Tenderloin, and snooty wine bars go in Marina and Nob Hill, and so on.
 +
 
 +
{| class="wikitable sortable"
 +
! District
 +
! Mansions
 +
! Houses
 +
! Apartments
 +
! SROs
 +
! Stores/Retail
 +
! Warehouses/Industrial
 +
|-
 +
| Civic Center
 +
| N/A
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| The Tenderloin
 +
| N/A
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| Folsom
 +
| N/A
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| Financial District
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Chinatown
 +
| N/A
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
|Hunters Point
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| North Beach
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| Potrero Hill
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| The Presidio
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Mission District
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| The Castro
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Haight-Ashbury
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Sunset District
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| The Richmond District
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Fisherman's Wharf
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Yerba Buena
 +
| N/A
 +
| N/A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| N/A
 +
|-
 +
| South Beach
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Mission Bay
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
| Sea Cliff
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
| Nob Hill
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Pacific Heights
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Fillmore District
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Marina District
 +
| N/A
 +
| N/A
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Dogpatch
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|-
 +
| Cole Valley
 +
| N/A
 +
| Yes
 +
| Yes
 +
| N/A
 +
| Yes
 +
| N/A
 +
|}
 +
 
 +
 
 +
= Guidelines =
 +
Most of the SF grid consists of 2 paragraphs and about 25N/A words max.  More info coming soon, like what buildings here are like! In the meantime: WE HAVE EARTHQUAKES! Unreinforced brick requires a seismic retrofit! :)

Revision as of 16:27, 3 August 2021

Players can build whatever they want at their discretion through use of the building code which exists to keep everything organized. You can build places you ICly own or places your NPCs own or public/abandoned places. Please note, your character is going to be trackably connected to any building in their +inv. For example, if you have an apartment in your +inv, your name is on the lease. You can use the +inv/give command to defer papertrails to your NPCs or other characters.

How To Build!

The build system is mostly automated. Step one to getting a building is purchasing it! Type +eq/list buildings to see your options and then +eq/buy <choice> to add a building to your inventory.

Next, go to the location that you wish to build this thing in. Type +build <name of thing you bought> in that gridspace. A room or series of rooms will be laid out for you. Walk into the room!

You will then be presented with a prompt to type +instructions which show you the commands you can use to redescribe and rearrange and rename the space from its automated defaults.

When naming your space, +hangouts works by looking at the LAST part of the room name (whatever is after the dash) and to add your build to a hangouts search. So if you name your place "Jimmy's Bar - Main Room", it won't show up on a hangouts search for bars. If you name your place "Jimmy's - Bar" or just "Jimmy's Bar", it will show up on a hangouts search.

Where Can I Build?

Our grid has a combination of real-world places and mirrors/parodies thereof. For example, DNA Lounge is replaced with 'Double Helix' and Tomasso's replaced with 'Vittorio's'. Players looking for a spot to put their businesses are encouraged to look up a business similar to it and then just put it there as a replacement. When you do that, you aren't expected to make it a carbon copy of the place you're replacing, just a generic match of the overall vibe and type of place. The objective here is to keep the vibe of each district appropriate to San Francisco, so seedy corner stores go in the Tenderloin, and snooty wine bars go in Marina and Nob Hill, and so on.

District Mansions Houses Apartments SROs Stores/Retail Warehouses/Industrial
Civic Center N/A N/A Yes Yes Yes N/A
The Tenderloin N/A N/A Yes Yes Yes N/A
Folsom N/A N/A Yes Yes Yes N/A
Financial District N/A N/A Yes N/A Yes N/A
Chinatown N/A N/A Yes Yes Yes N/A
Hunters Point N/A Yes Yes N/A Yes N/A
North Beach N/A Yes Yes Yes Yes N/A
Potrero Hill N/A Yes Yes N/A Yes N/A
The Presidio N/A Yes Yes N/A Yes N/A
Mission District N/A Yes Yes Yes Yes N/A
The Castro N/A Yes Yes N/A Yes N/A
Haight-Ashbury N/A Yes Yes N/A Yes N/A
Sunset District N/A Yes Yes N/A Yes N/A
The Richmond District N/A Yes Yes N/A Yes N/A
Fisherman's Wharf N/A N/A N/A N/A Yes N/A
Yerba Buena N/A N/A Yes Yes Yes N/A
South Beach N/A N/A Yes N/A Yes N/A
Mission Bay N/A N/A Yes N/A N/A N/A
Sea Cliff N/A Yes Yes N/A N/A N/A
Nob Hill N/A N/A Yes N/A Yes N/A
Pacific Heights N/A Yes Yes N/A Yes N/A
Fillmore District N/A Yes Yes N/A Yes N/A
Marina District N/A N/A Yes N/A Yes N/A
Dogpatch N/A Yes Yes N/A Yes N/A
Cole Valley N/A Yes Yes N/A Yes N/A


Guidelines

Most of the SF grid consists of 2 paragraphs and about 25N/A words max. More info coming soon, like what buildings here are like! In the meantime: WE HAVE EARTHQUAKES! Unreinforced brick requires a seismic retrofit! :)