Difference between revisions of "Template:NPCs with Influence"
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Latest revision as of 10:42, 19 July 2021
NPCs expressed by dots of Contacts, Allies and/or Retainers can hold Influence on your behalf. However, the following requirements apply:
At a rating of 1 the NPC in question requires a rating of 1 in Politics and an Affinity Skill.
At a rating of 2, the NPC in question requires a rating of 1 in Politics, Leadership, and an Affinity Skill.
At a rating of 3, the NPC requires a rating of 2 in Politics, Leadership, and an Affinity Skill
At a rating of 4, the NPC requires a rating of 3 in Politics, Leadership and an Affinity Skill.
At a rating of 5, the NPC requires 3s in Politics, Leadership, and both Affinity Skills.
Affinity Skills:
- Government Influence: Law or Finance
- Financial Influence: Finance or Technology
- Occult Influence: Occult or Academics
- Medical Influence: Medicine or Technology
- Transportation Influence: Finance or Technology
- Academic Influence: Academics or Technology
- Legal Influence: Law or Investigation
- Police Influence: Investigation or Law
- Criminal Influence: Streetwise or Intimidation
- High Society Influence: Expression or Empathy
- Media Influence: Expression or Investigation
- Industrial Influence: Finance or Technology
- Political Influence: Law or Expression
For example, if you had a Ghoul who was a crime boss and you wanted said crime boss to be Mr. Super Connected, with Influence 5, then he'd need Politics 3, Leadership 3, Streetwise 3, and Intimidation 3.