Difference between revisions of "Corinna"
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== What Your Character Might Know == | == What Your Character Might Know == | ||
− | Corinna has lived in SF since she was a teenager. She never went to college, and doesn't have a 'real' job. Still, for such a densely populated city, you may have seen her before. She's charismatic and visible; busking, playing, exploring, and socializing in public. Aaand maybe she's on drugs or something | + | Corinna has lived in SF since she was a teenager. She never went to college, and doesn't have a 'real' job. Still, for such a densely populated city, you may have seen her before. She's charismatic and visible; busking, playing, exploring, and socializing in public. Aaand maybe she's on drugs or something: she's sometimes talking to herself -- well, to space in the room, as if someone were there. |
+ | |||
+ | You may have also encountered her less-in-public (see Hooks & Goals, below!) | ||
− | If you're a Traditions mage, you might know: Corinna is a Verbena | + | If you're a Traditions mage, you might know: Corinna is a Verbena. Her mentor, Royce, is a hermit who lives in the Santa Cruz mountains, about a 2 hour drive away. She believes in the one-ness of all of nature and matter, that reality itself is a falsehood whose rules can be broken, and that limitations are arbitrary and mental. |
And she has a bad hate for the Technocratic Union. Something deeper, more personal than "Yeah, they're our enemies in the war for reality." | And she has a bad hate for the Technocratic Union. Something deeper, more personal than "Yeah, they're our enemies in the war for reality." | ||
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== Trouble The Player Is Down For == | == Trouble The Player Is Down For == | ||
− | This section is | + | This section is OOC! |
− | I'm good with her getting hurt | + | I'm good with her getting hurt, in trouble, and being the underdog, especially for a payoff at the end. I'd prefer she didn't -die- without it being awesome, but I accept that risk. I'm okay playing through pretty pretty much anything. |
− | If you've heard of "fuck around and find out," I'm not shy if some 'finding out' happens at Corinna's expense. I'm also good with ordeals and temporary handicaps | + | If you've heard of "fuck around and find out," I'm not shy if some 'finding out' happens at Corinna's expense. I'm also good with ordeals and temporary handicaps. A ST recently had her hand burnt semi-permanently as part of a deal with a ghost. Spirits sometimes demand icky stuff as chiminage. She could get betrayed by someone she trusts; her mentor actually already has, though she doesn't know it. |
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− | Contacts | + | Contacts |
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− | [[ | + | '''[[Karina]]''' |
− | '''[[ | + | |
+ | '''[[Frost]]''' | ||
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+ | '''[[Khoi]]''' | ||
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+ | '''[[Scarpia]]''' | ||
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+ | '''[[Brey]]''' | ||
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Gallery | Gallery | ||
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[[File:corinna2.jpg|50px]] | [[File:corinna2.jpg|50px]] | ||
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| Rebel | | Rebel | ||
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+ | | class="left" | '''Faction:''' | ||
+ | | Verbena | ||
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Sick Tunes | Sick Tunes | ||
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Revision as of 11:18, 2 February 2022
What Your Character Might Know
Corinna has lived in SF since she was a teenager. She never went to college, and doesn't have a 'real' job. Still, for such a densely populated city, you may have seen her before. She's charismatic and visible; busking, playing, exploring, and socializing in public. Aaand maybe she's on drugs or something: she's sometimes talking to herself -- well, to space in the room, as if someone were there.
You may have also encountered her less-in-public (see Hooks & Goals, below!)
If you're a Traditions mage, you might know: Corinna is a Verbena. Her mentor, Royce, is a hermit who lives in the Santa Cruz mountains, about a 2 hour drive away. She believes in the one-ness of all of nature and matter, that reality itself is a falsehood whose rules can be broken, and that limitations are arbitrary and mental.
And she has a bad hate for the Technocratic Union. Something deeper, more personal than "Yeah, they're our enemies in the war for reality."
Hooks & Goals
The Hustle:
- Corinna's income streams are diversified.
- Maybe she tries to swindle a donation out of you, or tries to get you to buy her dinner with no intention of ever talking to you again.
- Maybe you've seen her busking, or doing some punk rock at a local bar.
- Maybe you've bought one of the little trinkets she makes out of metal and wood and cheap crystals.
- Or mayyybe you've gotten involved with one of her troubleshooting jobs, somehow. She finds things, solves problems that the police aren't really interested in solving.
Urban Exploration:
- Maybe you, too, like to go into spooky 'abandoned' places that you probably shouldn't.
- Or maybe you like to explore those quiet places of nature that -do- exist in Baghdad By The Bay.
Followers:
- Corinna's an anti-capitalist activist, speaking often in public about the sins of the rich. She also actually *does stuff about it* but not so publicly. If you were to catch her in the act...
- This speaking and activism of hers has garnered her some followers. Maybe you've run into them, taking some of her lines without attribution.
- Sometimes these rants become more philosophical than practical; and that's when she starts to lose peoples' interest, on the street. Still, in terms of cheap entertainment, listening to a street preacher ain't bad.
Trouble The Player Is Down For
This section is OOC!
I'm good with her getting hurt, in trouble, and being the underdog, especially for a payoff at the end. I'd prefer she didn't -die- without it being awesome, but I accept that risk. I'm okay playing through pretty pretty much anything.
If you've heard of "fuck around and find out," I'm not shy if some 'finding out' happens at Corinna's expense. I'm also good with ordeals and temporary handicaps. A ST recently had her hand burnt semi-permanently as part of a deal with a ghost. Spirits sometimes demand icky stuff as chiminage. She could get betrayed by someone she trusts; her mentor actually already has, though she doesn't know it.