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	<id>https://modernnights.bigdamnmush.com/index.php?action=history&amp;feed=atom&amp;title=Timestops</id>
	<title>Timestops - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modernnights.bigdamnmush.com/index.php?action=history&amp;feed=atom&amp;title=Timestops"/>
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	<updated>2026-05-01T17:07:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modernnights.bigdamnmush.com/index.php?title=Timestops&amp;diff=625&amp;oldid=prev</id>
		<title>RoyalBatty at 00:18, 24 July 2021</title>
		<link rel="alternate" type="text/html" href="https://modernnights.bigdamnmush.com/index.php?title=Timestops&amp;diff=625&amp;oldid=prev"/>
		<updated>2021-07-24T00:18:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:18, 24 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action can go forward within that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;context &lt;/del&gt;until a storyteller is present to allow it to go forward.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action can go forward within that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continuity &lt;/ins&gt;until a storyteller is present to allow it to go forward &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or some other means of dismissing the Timestop happens (like a PRP runner resolving the timestop)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are in a timestop, then you are obligated to abstain from participating in other scenes until it is resolved. If the scene &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cannot be resolved &lt;/del&gt;on&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-screen after 48 hours &lt;/del&gt;because of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;conflicting online times&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then staff will rope those involved &lt;/del&gt;into a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+job to discuss and decide the resolution of the scene OOCly&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collecting dice rolls &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the +job where appropriate&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are in a timestop, then you are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NOT &lt;/ins&gt;obligated to abstain from participating in other scenes until it is resolved. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;So long as you agree to treat the unresolved scene as if it has not yet occured, you may RP while you wait for everybody else to show up.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you choose to RP, you must strictly delineate &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cliffhanger from whatever you&amp;#039;re doing. You cannot use the option to RP to do anything related to the unresolved &lt;/ins&gt;scene&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: no commenting &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it, no making preparations for it, no spreading or pursuing any IC knowledge/gains regarding it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is &lt;/ins&gt;because &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your ability to RP through what is normally considered a timestop is an OOC courtesy to how you should be able to spend your leisure time and that courtesy should not be taken advantage &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or cause IC consequences for other characters due to their OOC availability.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players who misuse or abuse this courtesy will lose this option. When a cliffhanger happens&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they can be forced &lt;/ins&gt;into a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;TmS (Timestop)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which means they&amp;#039;ll be locked away in a separate room until everyone is available &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resume play so that they cannot actually RP&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you enter a grid room that has an ongoing timestop, you may participate in that scene by default, but there may be an IC situation that leads the storyteller to give you special instructions, such as to wait, to leave, or RP understanding there is an exceptional IC situation that heightens your personal IC risk.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you enter a grid room that has an ongoing timestop, you may participate in that scene by default, but there may be an IC situation that leads the storyteller to give you special instructions, such as to wait, to leave, or RP understanding there is an exceptional IC situation that heightens your personal IC risk.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Policies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Policies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key sfbynite_wiki:diff::1.12:old-607:rev-625 --&gt;
&lt;/table&gt;</summary>
		<author><name>RoyalBatty</name></author>
		
	</entry>
	<entry>
		<id>https://modernnights.bigdamnmush.com/index.php?title=Timestops&amp;diff=607&amp;oldid=prev</id>
		<title>Lauren: Created page with &quot;Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modernnights.bigdamnmush.com/index.php?title=Timestops&amp;diff=607&amp;oldid=prev"/>
		<updated>2021-07-23T04:05:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Staff and players can issue a Timestop at their discretion by typing +timestop. When this occurs, that location is frozen in time for the characters involved and no IC action can go forward within that context until a storyteller is present to allow it to go forward.&lt;br /&gt;
&lt;br /&gt;
If you are in a timestop, then you are obligated to abstain from participating in other scenes until it is resolved. If the scene cannot be resolved on-screen after 48 hours because of conflicting online times, then staff will rope those involved into a +job to discuss and decide the resolution of the scene OOCly, collecting dice rolls to the +job where appropriate.&lt;br /&gt;
&lt;br /&gt;
If you enter a grid room that has an ongoing timestop, you may participate in that scene by default, but there may be an IC situation that leads the storyteller to give you special instructions, such as to wait, to leave, or RP understanding there is an exceptional IC situation that heightens your personal IC risk.&lt;br /&gt;
&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>Lauren</name></author>
		
	</entry>
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